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Xbox 360 : Halo: Reach

Saturday, February 19, 2011

  • Developer : Bungie
  • Publisher : Microsoft Game Studios
  • Series : Halo
  • Version :
  • Release date : September 14, 2010
  • Genre : First-person shooter 
  • Mode : Single-player, co-op, multiplayer 
  • Media/distribution : DVD-9


      Game Info :
      Halo: Reach is a project that will come for the Halo series, planned for release in 2010 in a press conference at E3 in 2009. The story itself spun in the aftermath of the story of The Fall of the Reach, where there are still many Spartans who fought. Reach Colonies, namely Noble Team, was heavily battered by the Covenant are cunning and ruthless. While the federation came to save the heroic Spartan warriors who are still lagging behind.

      As the last Halo game from Bungie (Halo series will be followed by 343 Industries, owned by Microsoft), naturally Bungie gave a special game for the fans, both old and new.

      Background colony planet, Reach, which is the center of military development in humans in 2552, the story begins when our character, which simply referred to as the Noble Six, joined the Noble team consisting of five other Spartans. Carter's leadership, the technician Kat, Jun the sniper, the veteran Jorge, and Emile is brutal. Characters we joined with Noble Noble Team to replace the old Six of the dead (can be seen in the trailer Deliver Hope), so no wonder he's a bit difficult at first accepted. But because the Covenant alien invasion has begun, inevitably they must cooperate.

      When we play the campaign mode, the graphics are certainly most easily assessed first. Like the previous Halo, the game is still full of contrasting colors but not like Halo 3. Starting from purple to black can all be combined well and looks very soft. Results of Halo 3 engine is overhauled completely so it does not disappoint. This time all the characters look very life and character facial models has increased further.

      Well then in the battle even now you will not be alone, often friends Noble Team will assist in battle, or the UNSC Army soldiers, even armed civilians can also help. Friend and foe alike AI also increased dramatically. Without your help fellow Spartans to finish off opponents and enemies such as Elite and Brute are smarter in the face of the throw grenades. I can spend 45 to 78 minutes in one level only. And play co-op will not be easy because the game itself will add the number and strengthen the enemy.


      Screen Shot (Click on any picture to view full size)


      But other than Covenant and UNSC forces, Halo Reach gives "life" another in his world. Sometimes you will find a group of birds Moa running, and on missions in the cities you will find the people-ordinary citizens who ran in panic when the Covenant invades.

      Many weapons are in the redesign and new weapons. And of course that add variety of gameplay that is Armor Abilities. Armor Abilities adding new capabilities for players such as: the ability to run, jetpack, holograms, camouflage, roll to dodge, shield-shaped protective bubble, and become immune for a while. In campaign mode by default Ability Armor sprint and can be exchanged if you find another Ability Armor. But in multiplayer mode and Firefight, you will choose a variety of loadout with a choice of weapons and armor Ability diverse.

      Talking about multiplayer, I had tried online because there are promotional trials Gold for several days. Multiplayer mode is still the same as in its beta version with additions folders and playlists, so for more details you can read my post about the multiplayer beta. This multiplayer mode is indeed one of the flagship features of Halo, with his matchmaking system that goes well, our preference towards certain players, all high quality. And this indeed has been a mainstay since Halo: CE.


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      Indonesian Language is very recommended.